Trend Analysis
Last updated
Last updated
The pandemic increased general interest in home entertainment and especially video games. Video and computer game revenue increased by 30%.
Players increasingly favour multiplayer games with social gaming, especially on the rise.
Multi-platform games have become the standard. Single-platform games will further decrease.
Games series and expansions of popular games on average sell better than one-off games - players want more content for the games they already love.
Player numbers & revenue in casual & hyper-casual games are increasing more over mid-core to hardcore games due to the increased adoption of mobile and browser gaming.