Trend Analysis

The pandemic increased general interest in home entertainment and especially video games. Video and computer game revenue increased by 30%.

Players increasingly favour multiplayer games with social gaming, especially on the rise.

Multi-platform games have become the standard. Single-platform games will further decrease.

Games series and expansions of popular games on average sell better than one-off games - players want more content for the games they already love.

Player numbers & revenue in casual & hyper-casual games are increasing more over mid-core to hardcore games due to the increased adoption of mobile and browser gaming.

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